PHOTOGRAHY UPDATE05.28.09

I always wanted to learn a little bit about photography and recently i decided to go for it, I have been getting lots of good feedback on my photos and i thought it was worth sharing on my website , pretty soon i plan to add a section on here to share my favourite shots.

Meanwhile here is everything thru flickr , it is updated fairly often so keep checking back.

Link: http://www.flickr.com/photos/hebs/

PROTODEMON PRINT/ MAX PAYNE 303.25.09

Overdue for an update not much new work to show except i wanted to post some images of the (great) print PROTODEMON did of my last character, i didnt have much time to pose it properly but still happy with the results....The level of detail is amazing & everything i sculpted came thru well . Images and a turnaround below.

As for other news Rockstar Games announced Max Payne 3 this week which i had the pleasure of working on during my tenure at Rockstar Vancouver you can read more about it at the link below.

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3D PRINT : 01 / 02 (5MB QUICKTIME)

MAX PAYNE 3 : PRESS RELEASE

NEW YEAR/NEW MODELS01.04.09

I had a bit of a break over the holidays and got started on this guy , its a chaos marauder class warhammer character which which was heavily inspired by all the great concept work i found online. you can see more shots in the gallery..textures soon..

SMALL UPDATE11.29.08

Made these a while ago as an attempt to learn a bit about rendering in 3dsmax everything was done using vray or mental ray fast skin shaders (check gallery to see). I have a couple full models on the go right now and looking for some t ime to complete them, ill try and post those soon and maybe get one printed.

GNOMONOLOGY MODEL/UFG10.20.08

Just signed recently and starting very soon at United Front Games as a character artist (obviously) on a very exciting new project, also one of my models is up on Gnomonology so go check that out. Got a lot of new work to post as soon as i get around to it...

RAPID PROTOTYPING (BY OFFLOAD STUDIOS)07.26.08

Offload Studios created a rapid prototype sculpt of my "El Oso" character, the quality is outstanding and they were able to do it very fast! You can see more shots of this in my gallery (or here) They also printed the scarface trex (below and in gallery) i worked on at propaganda (again turned out awesome) and you can see that in the gallery as well

 

EL OSO CHARACTER UPDATE06.06.

Just finished up the sculpting on this guy and you see a couple of updates here and here..also this character will be printed by Offload Studios, will post pics on i have the rapid prototype..Also begun texturing this and creating a lowpoly game model

RANDOM 06.06.08

Have not updated in a while but, I added a couple new images to the gallery and also working on the image above its part of a bigger project and i will update it on here as much as possible.(big version here), textures and some more worked out concept soon.....

TUROK 02.05.07

Turok is out for the xbox360 and ps3 , it was a fun ride to work on the creatures on this game along side some very talented individuals and it feels good to see it completed and on shelves. You can see some of the stuff i worked on in my gallery.

NEW CHAPTER 07.27.07

Lots of news, the game i have been working on for the past little while should be in stores early 2008, you can check out the website for turok here (trailer is there as well)

Excited to see it released and happy to have worked on it with the talented team at Propaganda Games, i will post the creatures i worked on as soon as i get permission to do so.

I am going to be working for Rockstar Games on a major upcoming game, pretty excited to start on that soon. Also there is a couple images of some stuff i have been working on lately in the gallery:

DOGTHING 06.06.07

Dogbeast thing i been playing with, you can see another shot in the gallery, still w.i.p

MARINE 05.21.07

after seeing the new starcraft2 trailer i feel like making some sort marine (original design) .I figured i would start with the underlying body first, i know it wont be seen but i need an excuse to work on some anatomy.

 

 

  © heberalvarado.com // character artist 2008